Shipp

Shipp is a Soldier in Fire Emblem: Blades for Vorgandal. Shipp is a loyal and trustworthy royal guardsman; he trained as a sentry under Sir Maneno and would give his all to protect the king. Shipp has shown to be forgetful at times however, once misplacing his lance before a mission. Shipp is also famous among the sentries for having created some popular games to play late at night when things grow boring.

Base Stats
Aff = Light

Level = 6

HP = 24

Str = 9

Skl = 11

Spd = 9

Lck = 2

Def = 8

Res = 4

Con = 9

Move = 6

Weapon = Lance- D

Item = Vulnerary

Growth Rates
HP = 70%

Str = 85%

Skl = 75%

Spd = 50%

Lck = 5%

Def = 40%

Res = 25%

Supports
Maneno

Overall
Shipp joins in chapter four; he starts out without a weapon but can Trade with Gabriel to acquire an Iron Lance at the very start of the chapter.

Shipp has solid bases all around. He possesses a base Strength of 9 and base Skill of 11, and so he is a strong offensive unit in that regard. His base Speed of 9 also provides him with solid evasion and a chance to double many enemies. His lowest base is his Luck of 2, so Shipp is vulnerable to enemy critical hits as a result. Shipp's base Defense is a solid 8 and his Resistance is 4. He also has 6 Movement, a bit higher than your average foot unit, which allows him to approach enemy forces easily.

As for Shipp's growths, he has a remarkable 70% HP growth, 85% Strength growth, and 75% Skill growth, all of which make him an excellent unit as he levels up and gains more experience. His Speed growth of 50% is also solid, as is his 40% Defense growth. However, like many foot units, Shipp struggles with his Resistance, which only has a 25% growth rate. As for Shipp's Luck, it is very unlikely it will improve at all as it is an abysmal 5% growth.

Shipp is a solid unit starting out and has great potential to be an excellent unit later on as many of his growths are outstanding.

Quotes
"For king and country..." -Death Quote